Developers need to pay for every install: Major backfire.
There’s a big thing going on in the game development community at the moment. Unity, the most used game engine in the world, announced they’ll be changing the terms of service, with dire consequences. From a certain number of sales onwards, developers need to start paying 20 cents for every install of their game. This is a ridiculous thing. Many, many developers are leaving Unity Why are developers so outraged? Why is Unity being so shitty? What will be the outcome of this? Michiel Kroder (Hitp Studio, Cane&Rinse, Videowizards podcast) and Peter Scheffer (Retrogamepapa) talk about all of this!
We round this special off by talking about stuff we’ve been playing and stuff that we’ve seen, like Boardwalk Empire and the Armored Core games.
Retrogamepapa’s Addendum: This is not per se a retro game related topic, but in my opinion it is a thing people need to be aware of. There’s also a lot of misinformation and unclearness going about, and me and Michiel do try our best to bring a concise and correct story here. If we happen to have said anything wrong, let me know!
Relevant links:
https://gameworldobserver.com/2023/09/19/unity-revenue-based-fees-pricing-model-changes-plans
Check out the stuff Unity is stating and saying themselves: https://blog.unity.com/news
Games mentioned in the outro: Tears of the Kingdom, Schildmaid MX, Armored Core VI: Fires of Rubicon and the whole Armored Core series.
Other media: Sopranos, Boardwalk Empire, Weird: The Al Yankovic Story
Other places to listen to the Knights
De Ridders van de Retro Tafel podcast is (bij sommige platforms binnenkort) ook te beluisteren op andere plekken, zoals:
- Spotify
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- Podcast Addict
- RadioViaInternet